
down while he chomps, preferably Arcane Wizards. To make this strategy work, several other towers have to be placed near the upper entrance of the map to wear J.T. Once the tower reaches level 3 or 4, it has to be sold and the whole process can be repeated.
#STORMCLOUD TEMPLE KINGDOM RUSH UPGRADE#
Each time J.T has eaten all the troops, the player should upgrade the barracks, this will spawn new troops to stall the boss even longer, as he takes his time to eat them. involves placing a basic Militia Barracks near the upper entrance of the level. A strategy that can quickly take out J.T.This also provides gold throughout the boss fight, making it possible to further upgrade some towers and/or abilities to help against J.T. The player has to make sure to have enough firepower to take them out. Yetis and Winter Wolves will spawn constantly from the bottom and right entrance, respectively, until J.T.If available, the Sunray Tower should be used to its fullest potential against J.T. Artillery is a little too slow to do major damage, while soldiers will get eaten immediately - though if overwhelmed with troops, he can still be delayed for a decent amount of time. approaches from the top of the map, players should make sure to fully upgrade all the towers there: Mages and Archers work particularly well. He stops to take a breath for a minute before continuing the march, which gives the player an opportunity to break the ice encasing the towers by repeatedly clicking/tapping on them, regaining control.

also has a special attack which freezes all the buildings near him, disabling any attacks. J.T.'s basic attack is an instakill which consists of him devouring any soldiers, heroes and even Elementals in one massive chomp, though they do delay him a bit. An abominable legendary creature that dwells in the coldest reaches of Stormspike.
